GSK – Coughin’ Hell

for Glaxosmithkline

and McCann Health

GSK – Coughin’ Hell

for  Glaxosmithkline
and  McCann Health

“This script instantly captured my imagination. I was excited to dramatise the unnecessary hell of pertussis through some dark, fiendish animation.”

BONNIE FORSYTH

Director

noir-esque, hellish
and bold

We created a film noir-esque, hellish and bold metaphorical representation of the struggle that victims of pertussis experience. We wanted to piggyback on the dream-like and dark metaphors described, and push the visuals into a surrealistic space. We did this by playing with scale, shrouding objects in shadow, repeating objects and warping objects.

When this brief landed on our desk, Bonnie knew she wanted to tackle it head-on; inspired by film noir. She wanted to enhance the drama by pushing the balance between negative space, playing with shadow and textural details. Bonnie focussed on strong silhouettes to indicate form, and used small details like carefully illustrated internal line-work and gradients to direct the audience’s focus. She minimised environments down to a few forms here and there so that the focus is on the visual and narrated metaphors.

Bonnie especially loved working in such a cinematic way with no multiple aspect ratio deliveries and an open ended length of film. It was almost straight storytelling as opposed to advertising for TVC or social. She got to fully stretch her creative potential, thoroughly enjoying the challenge.

Abstract transitions with
an illustrative style

We crafted this spot with a combination of 2D and 3D animation. The 2D animators were responsible for the character animation and bringing to life the more abstract transitions. 3D animation introduced elements like the bathroom, bedroom and house, which were flat rendered to bring into the illustrative style. This was especially helpful with the slow, rotating or pushing in cameras.

The overall style was developed with a lot of compositing in after effects – bringing texture and volume to the look through noise effects and the dissolve texture.

and the most decent human beings you’ll probably ever meet…

DIRECTOR

Bonnie Forsyth

HEAD OF PRODUCTION

Tina Braham

PRODUCER

Chloe Marshall

PRODUCER

Diana Angelius

CG LEAD

Ben Seager

STORYBOARD ARTIST

Aaron McDonald

DESIGNS

Avinash Weerasekera, Laurent Ferrante

ANIMATION

Alex Dray, Aaron McDonald, Darcy Woodbridge, Jasmine Veljanovski

VFX ANIMATION

Milo Gluth

COMPOSITOR

Supriya Bhonsle, Derek Lau, Chris Angelius, Darrin Hanley, Jerry Scott, Bethany Levy

NEXUS HEAD OF PRODUCTION

Rachel Moss

NEXUS PRODUCER

Rebecca Archer

View similar projects