Farm heroes

for King

and Albion

Farm Heroes

for  King
and  Albion

“Mighty Nice’s fantastic design and animation skills are evident, but beyond this they never fail to engage with the story of the brand to make the most compelling films.”

Christopher O’Reilly

Executive Producer, Nexus Productions

visually-rich
environment

The world of Farm Heroes is big, bright and beautiful. Within the game, a visually rich illustrated map describes all the game stages. From hicksville farmland to Egyptian pyramids and miniature horses to contented dinosaurs it changes quickly. On top of that the main characters are varied – and there are an awful lot of them.

The Farm Heroes Saga is all designed to feel epic, and wanted to capture this in our design for the TVC, making the game visuals feel real and cinematic. Here is some of the concept art we put together that helped define what we would end up modelling and animating. Nexus and Mighty Nice were tasked to create distinct looks for each of King’s games, and Farm Heroes immediately called for something with a little grit to it.

While the sparkly eyed characters and clean look of the game led in one direction, we felt that we were almost needing to depict the ‘real’ world of Farm Heroes and make the environment feel as though it were made of actual soil and grass – and that the chook house actually had nails holding it together.

Dirt under our nails

We pitched a test image using a model set for the backgrounds with CG characters rendered into the scene. This defined our distinct look for this one and set us down an exciting path for the production of all the environments.

and the most decent human beings you’ll probably ever meet…

DIRECTOR

Darren Price

PRODUCER

Claire Thompson

NEXUS PRODUCER

Isobel Conroy

STUDIO LEADS

Denis Bouyer & Alex Grigg

STORYBOARDS

Peter Yong

CHARACTER DESIGN

Alex Grigg

ENVIRONMENT DESIGN & MATTE PAINTING

Chris Jones

MODELLING (MINIATURE PROPS)

Yippee Ki-Yay

MODELLING (CG)

Denis Bouyer, Akhil Mittal, Vincent E Sousa, Tristan Lock

RIGGING

Axel Tillement

ANIMATION

Duncan MacLaren, Cam Ralph, Mike Singca, Paul Ziola

LIGHTING & RENDERING

Greg Petchkovsky, Wayne Osborne

3D EFFECTS

Niral Rajani, Vincent E Sousa

COMPOSITING

Denis Bouyer

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